Hail, Columbia!
apostates-courage:

i finally finished it. i’m still a little frustrated with the coloring in the face, but whatever.
❤

apostates-courage:

i finally finished it. i’m still a little frustrated with the coloring in the face, but whatever.

vidkun:

she convinced him to color with her
(fullview!)

vidkun:

she convinced him to color with her

(fullview!)

damnitfeelsgoodtobeafangirl:

There ain’t no party like a Bioshock party
Cause a Bioshock party don’t stop until everything hurts.

damnitfeelsgoodtobeafangirl:

There ain’t no party like a Bioshock party

Cause a Bioshock party don’t stop until everything hurts.

ghostlymobster:

sander cohens disciples are very important in the place in my heart reserved for tertiary videogame characters

rapture1949:

There is a reason people like me exist.

rapture1949:

There is a reason people like me exist.

harleyroux:

"But in waking, I am reborn."
maffuwolf:

Drew a pixel Jack from Bioshock, to celebrate the end of Bioshock Infinite’s saga!

maffuwolf:

Drew a pixel Jack from Bioshock, to celebrate the end of Bioshock Infinite’s saga!

digitalfrontiers:

Paul Presley is a really talented 3D Prop Artist who worked on Bioshock Infinite and all three of the Dlcs. He modeled and textured tons of objects as well as some environments. Some of the things he helped create includes the airship, salt bottle, cash register and even the huge cannon from the 2010 first gameplay demo. Head on over to his page for lots of beautiful high res pictures!   http://www.3dpaul.com/